
A puzzle-platformer by JadePhoenix that won first place in both “overall” and “audio” criterias in the Summer Jam 2024. I wrote the music for this project.
Music modeled after Super Mario Galaxy and relaxing puzzle games like Picross.

A bullet-hell shoot’em up by dusk for the Bullet Hell Jam 5 (2024). I did the music, sound design, and audio implementation for this project using FMOD Studio.
Music modeled after Project Wingman and the Metal Gear Solid series.

A turn-based combat prototype by Dominic that placed in the top 10 for the Audio criteria in the Jame Gam #40 (2024). I wrote the music for this project.
Music modeled after 8-bit generation composition styles.